Monday, August 6, 2012

Mild adventure

Today I played a bit of WoW mostly on my mage for some nostalgia. Instead of my usual fire or arcane spec I decided to try frost since it was one of my favorite specs back in the day and a lot has changed since then. There is the typical stuff about spam frost bolt and icelance on Fingers of Frost procs which is quite nice because it produces high numbers and a ton of crits if done right.

I generally had fun in the few dungeons I ran with some random people but I was rather disappointed with the quality of people I had to run with. The range of dungeons I was running was 50-60 which is about mid range level wise and this also should promote a certain amount of skill or teamwork assuming the players have done any dungeons at all on the way to 50+ which is highly likely with the Looking for Dungeon tool. Anyways out of the 4 or 5 groups I was in maybe 2 went flawlessly and without confrontations in chat. For the first group we had a tank that could not keep up with the pace of the mobs in the dungeon and whenever we had extras pulled the healer would die or come close to death, the unfortunate part was it was a slow death with the heals running around the tank in a circle trying to get the mobs off. This lead to a stoppage in heals to the group and long story short we all died because of the tank. In this situation if I was healing I usually try to mix kiting the mobs to the tank and healing myself because keeping yourself alive is top priority along with the tank, also if your mana is above about the 50% mark you should be trying to use any and all quick heals you can to avoid interrupts and push back from the mobs clubbing you.

No comments:

Post a Comment